Uub

Type : DBZ
Uub

Uub (ウーブ Ūbu) is an Earthling, and due to being the positive reincarnation of the completely evil Kid Buu, his name is a result of reversing "Buu".

 

Uub Skills

Beserker

The user uses a Beserk potion to give himself a power boost

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: Beserk Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 10

Increase Attacker Statistics
  • Effect Lasts: 6 Rounds
  • STR changes: 40 %
  • INT changes: 40 %
  • DEF changes: 40 %
  • SPDEF changes: 40 %
  • SPEED changes: 40 %

Extreme Rush Attack

A quick flurry of attacks

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 15

Cause Damage
  • Move Class: Physical
  • Attack Power: 60
  • Accuracy: 100

Final Flash

Final Flash (ファイナルフラッシュ) is one of Vegeta's signature attacks (together with Galick Gun and Big Bang Attack), and supposedly the most powerful. In order to make the attack, Vegeta draws his hands back and gathers up all of his energy. Then, he thrusts his palms forward and discharges a massive golden-yellow beam of energy towards his opponent.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Ki Blast
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 3 Rounds
  • SP Consumption: 90

Cause Damage
  • Move Class: Energy
  • Attack Power: 200
  • Accuracy: 90

Full Power Energy Ball

Full Power Energy Ball is one of the basic energy spheres in the video games, anime, movies, and manga. The user creates a
medium-sized to large-sized energy sphere with a color determined by the
user, then fires it at the opponents, inflicting greater damage than
the normal energy sphere (hence the name"Full Power"). The Full Power
Energy Ball can also be fired more than once at a time.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Ki Blast
  • Item Requirement: None
  • Use Move After: None
  • Usability: 3 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 40

Cause Damage
  • Move Class: Energy
  • Attack Power: 100
  • Accuracy: 100

Full Powered Energy Wave

Full Power Energy Wave (フルパワーエネルギー波) is one of the basic energy wave Blast 2 attacks in the Budokai Tenkaichi series. To use it, the user starts by charging an energy sphere in their hand(s). Then, they draw their hand(s) forward and fire the
energy sphere in the form of an energy wave at the opponent, inflicting a
great amount of damage.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Ki Blast
  • Item Requirement: None
  • Use Move After: None
  • Usability: 3 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 125

Cause Damage
  • Move Class: Energy
  • Attack Power: 250
  • Accuracy: 100

Kamehameha

Kamehameha is the first energy attack that is shown in the Dragon Ball series. It is first seen in Manga volume 2 and in Dragon Ball: episode 8.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Ki Blast
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 60

Cause Damage
  • Move Class: Energy
  • Attack Power: 120
  • Accuracy: 90

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • INT changes: 20 %

Ki Blast

Ki Blast (気砲, Kikō; literally translated as Spirit Blast) is an energy wave

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 6 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 5

Cause Damage
  • Move Class: Energy
  • Attack Power: 40
  • Accuracy: 100

Kiai

It is a very powerful, white-clear force emits from the user's body and inflicts severe damage to the surrounding area; alternatively, this force can be used to dispel weaker attacks, as shown by Tien Shinhan on few occassions.

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 4 Rounds
  • SP Consumption: 20

Increase Attacker Statistics
  • Effect Lasts: 4 Rounds
  • STR changes: 20 %
  • INT changes: 20 %
  • DEF changes: 20 %
  • SPDEF changes: 20 %
  • SPEED changes: 20 %

Lightning Arrow

Lightning Arrow (ライトニングアロー) is an energy wave barrage used by Majuub against Baby Vegeta in Dragon Ball GT.

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 3 Rounds
  • SP Consumption: 120

Cause Damage
  • Move Class: Energy
  • Attack Power: 300
  • Accuracy: 100

Pump Up

Pump Up is a blast 1 power up move in the Budokai Tenkaichi series and a power up super move in Dragon Ball: Raging Blast that is used by many fighters.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Hi-Tension
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 2 Rounds
  • SP Consumption: 25

Increase Attacker Statistics
  • Effect Lasts: 6 Rounds
  • STR changes: 30 %
  • INT changes: 30 %
  • DEF changes: 10 %
  • SPDEF changes: 10 %
  • SPEED changes: 10 %

Punch

A simple punch with sufficient force

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 100 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 0

Cause Damage
  • Move Class: Physical
  • Attack Power: 50
  • Accuracy: 100

Senzu Bean

A temporary boost in abilities using the Senzu Bean

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: Senzu Bean
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 5

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • HP changes: 100 %
  • SP changes: 100 %

Super Kamehameha

A more powerful Kamehameha

  • Move Type: Non-Passive
  • Move Requirement: After Learning Kamehameha
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 2 Rounds
  • SP Consumption: 90

Cause Damage
  • Move Class: Energy
  • Attack Power: 200
  • Accuracy: 90

Ultimate Kamehameha

Ultimate Kamehameha (アルティメット亀破波) is a golden-yellow colored version of the Super Kamehameha used by Gohan in his ultimate form. First, Gohan draws his hands to his right side and prepares the Super Kamehameha.
Then, he charges the power of his ultimate form within the attack,
increasing its power and changing from its standard whitish-blue color
to golden-yellow. Finally, Gohan brings his hands forward and fires the
attack at the opponent, inflicting a huge amount of damage.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Super Kamehameha
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 2 Rounds
  • SP Consumption: 150

Cause Damage
  • Move Class: Energy
  • Attack Power: 300
  • Accuracy: 80

Use HP Potion

Allows user to use HP Potion

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: HP Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • HP changes: 50 %

Use SP Potion

Allows user to use SP Potion

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: SP Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • SP changes: 50 %