Bisca Mulan

Type : Fairy Tail
Bisca Mulan

Bisca Mulan is originally from the west. She came to the Fairy Tail Guild as an immigrant and joined up.

 

Bisca Mulan Skills

Basic Magic Skill

A basic magic spell that causes damage

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 2 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 15

Cause Damage
  • Move Class: Energy
  • Attack Power: 60
  • Accuracy: 100

Beserker

The user uses a Beserk potion to give himself a power boost

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: Beserk Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 10

Increase Attacker Statistics
  • Effect Lasts: 6 Rounds
  • STR changes: 40 %
  • INT changes: 40 %
  • DEF changes: 40 %
  • SPDEF changes: 40 %
  • SPEED changes: 40 %

Dual Revolvers

Two guns used for close ranged multi target shooting. (mainly two Thompson sub machine guns)

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 4 Rounds
  • SP Consumption: 20

Increase Attacker Statistics
  • Effect Lasts: 4 Rounds
  • STR changes: 20 %
  • INT changes: 20 %

Homing Shot

After locking onto her enemies with her Sniper Rifle, she charges up a shot which homes in on them and explodes.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Sniper Rifle
  • Item Requirement: None
  • Use Move After: Sniper Rifle
  • Usability: 2 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 125

Cause Damage
  • Move Class: Energy
  • Attack Power: 250
  • Accuracy: 100

Magic Seal Activation : Bisca

Bisca amplifies her powers temporarily

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 3 Rounds
  • SP Consumption: 40

Increase Attacker Statistics
  • Effect Lasts: 3 Rounds
  • STR changes: 30 %
  • INT changes: 30 %
  • DEF changes: 30 %
  • SPDEF changes: 30 %
  • SPEED changes: 30 %

Punch

A simple punch with sufficient force

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 100 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 0

Cause Damage
  • Move Class: Physical
  • Attack Power: 50
  • Accuracy: 100

Shotgun

A single gun used for slower, but more powerful attacks.

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 3 Rounds
  • SP Consumption: 40

Increase Attacker Statistics
  • Effect Lasts: 3 Rounds
  • INT changes: 40 %

Sniper Rifle

Bisca summons a sniper rifle for long ranged shooting.

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 3 Rounds
  • SP Consumption: 20

Decrease Opponent Statistics
  • Effect Lasts: 3 Rounds
  • DEF changes: 30 %
  • SPDEF changes: 30 %
  • SPEED changes: 60 %

Use HP Potion

Allows user to use HP Potion

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: HP Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • HP changes: 50 %

Use SP Potion

Allows user to use SP Potion

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: SP Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • SP changes: 50 %

Wide Shot

She fires a single bullet from her shotgun, which splits into several dozen magical attacks in a wide area.

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 2 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 50

Cause Damage
  • Move Class: Physical
  • Attack Power: 190
  • Accuracy: 100

Decrease Opponent Statistics
  • Effect Lasts: Permanent
  • DEF changes: 20 %
  • SPDEF changes: 20 %