Morino Ibiki

Type : Naruto
Morino Ibiki

Ibiki Morino (森乃イビキ, Morino Ibiki) is a Konoha Tokubetsu Jōnin and was the designer for the first part of the Konoha hosted Chūnin Exams. He is also the commanding officer of the Konoha ANBU Torture and Interrogation Force

 

Morino Ibiki Skills

Beserker

The user uses a Beserk potion to give himself a power boost

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: Beserk Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 10

Increase Attacker Statistics
  • Effect Lasts: 6 Rounds
  • STR changes: 40 %
  • INT changes: 40 %
  • DEF changes: 40 %
  • SPDEF changes: 40 %
  • SPEED changes: 40 %

Endure

Ibiki can endure any amount of pain. He sacrifices his defenses for attack power.

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 4 Rounds
  • SP Consumption: 50

Increase Attacker Statistics
  • Effect Lasts: 4 Rounds
  • STR changes: 50 %
  • INT changes: 50 %
  • DEF changes: -50 %
  • SPDEF changes: -50 %

Punch

A simple punch with sufficient force

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 100 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 0

Cause Damage
  • Move Class: Physical
  • Attack Power: 50
  • Accuracy: 100

Quick Taijutsu

A quick flurry of hand to hand combat moves

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 15

Cause Damage
  • Move Class: Physical
  • Attack Power: 60
  • Accuracy: 100

Summoning : Iron Maiden

Ibiki summons a giant iron maneki neko, which appears beneath the
opponent from underground, split down the middle. The statue closes
around the target and is then wrapped in chains, which drag it back down
into the ground.

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 3 Rounds
  • SP Consumption: 70

Decrease Opponent Statistics
  • Effect Lasts: 1 Rounds
  • STR changes: 99 %
  • INT changes: 99 %

Summoning : Torture Chamber

This technique is used by Ibiki to summon an iron torture chamber around
himself and the opponent. First, the enemy's arms and legs are captured
by four chains, and then the walls of the cage appear flat on the
ground, quickly folding together to box them in. Finally, a large statue
falls atop the cage, which is then tighly bound in chains.

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 100

Decrease Opponent Statistics
  • Effect Lasts: 3 Rounds
  • STR changes: 50 %
  • INT changes: 50 %
  • DEF changes: 50 %
  • SPDEF changes: 50 %
  • SPEED changes: 50 %


Cause Damage
  • Move Class: Energy
  • Attack Power: 270
  • Accuracy: 100

Use HP Potion

Allows user to use HP Potion

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: HP Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • HP changes: 50 %

Use Soldier Pill

The user amplifies his/her powers using a soldier pill

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: Solider Pill
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 7 Rounds
  • SP Consumption: 5

Increase Attacker Statistics
  • Effect Lasts: 7 Rounds
  • STR changes: 40 %
  • INT changes: 40 %
  • DEF changes: 40 %
  • SPDEF changes: 40 %
  • SPEED changes: 40 %

Use SP Potion

Allows user to use SP Potion

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: SP Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • SP changes: 50 %