Inu Yasha

Type : Inu Yasha
Inu Yasha

Inuyasha (犬夜叉) is a half-demon, the son of a human mother and the Great
Dog Demon. His name means, literally, "friendly dog demon". He was
pinned to a sacred tree for 50 years by an arrow shot by Kikyo after he
attempts to steal the Shikon no Tama.
He falls in love with both Kagome and Kikyo, but has trouble choosing
between the two. He wields Tessaiga, a sword forged from his father's
fang. Inuyasha's main goal is to defeat Naraku, mostly because Naraku was the one who killed Kikyo.

 

Inu Yasha Skills

Backlash Wave

Tessaiga's ōgi (or ultimate technique). Uses the opponent's own strong youki and the Kaze no Kizu (Wind Scar) to return the attack, magnified hundreds of times.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Wind Scar
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 3 Rounds
  • SP Consumption: 150

Cause Damage
  • Move Class: Energy
  • Attack Power: 300
  • Accuracy: 100

Increase Attacker Statistics
  • Effect Lasts: 1 Rounds
  • DEF changes: 9999
  • SPDEF changes: 9999

Beserker

The user uses a Beserk potion to give himself a power boost

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: Beserk Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 10

Increase Attacker Statistics
  • Effect Lasts: 6 Rounds
  • STR changes: 40 %
  • INT changes: 40 %
  • DEF changes: 40 %
  • SPDEF changes: 40 %
  • SPEED changes: 40 %

Black Tessaiga

The final powers of Tessaiga get unlocked after this transformation

  • Move Type: Non-Passive
  • Move Requirement: After Learning Dragon Scale Tessaiga
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 3 Rounds
  • SP Consumption: 120

Increase Attacker Statistics
  • Effect Lasts: 3 Rounds
  • STR changes: 20 %
  • INT changes: 20 %
  • DEF changes: 20 %
  • SPDEF changes: 20 %

Cutting Meidou Zangetsuha

When InuYasha completely masters the Black Tessaiga the Meidou Zangetsuha changes to symbolize the Tessaiga's true nature, a sword that cuts. The new Meidou Zangetsuha can create a single black blade or several black blades that not only cut a opponent but have their remains sucked up into the path, thus the technique keeps the original ability intact while adding the Tessaiga's cutting nature. It seems to be stronger than the regular Meidou, as it was able to tear apart Naraku's final form, which was impervious to the original technique. InuYasha has also used it as a method of crossing through to Kagome's time for the final battle, and even into the Shikon no Tama itself.
  • Move Type: Non-Passive
  • Move Requirement: After Learning Meidou Zangetsuha
  • Item Requirement: None
  • Use Move After: Black Tessaiga
  • Usability: 1 Rounds
  • Cooldown Time: 3 Rounds
  • SP Consumption: 150

Cause Damage
  • Move Class: Physical
  • Attack Power: 250
  • Accuracy: 100

Decrease Opponent Statistics
  • Effect Lasts: 3 Rounds
  • STR changes: 40 %
  • INT changes: 40 %
  • DEF changes: 40 %
  • SPDEF changes: 40 %
  • SPEED changes: 40 %

Dragon Scale Tessaiga

Allows Inu Yasha to access further abilities
  • Move Type: Non-Passive
  • Move Requirement: After Learning Sword Mastery
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 4 Rounds
  • SP Consumption: 40

Increase Attacker Statistics
  • Effect Lasts: 4 Rounds
  • STR changes: 20 %
  • INT changes: 20 %
  • DEF changes: 20 %
  • SPDEF changes: 20 %

Hijin Kessō

Blades of Blood in the English dub: Using demon power he can harden his own blood and, like a bladed projectile, throw it at his enemies. It's a surprise attack that catches enemies off guard who think he's weakened from battle. It is particularly useful when an enemy's movements are too fast for a direct attack or when enemies employ ranged attacks.
  • Move Type: Non-Passive
  • Move Requirement: After Learning Sankon Tessō
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 3 Rounds
  • SP Consumption: 30

Cause Damage
  • Move Class: Energy
  • Attack Power: 150
  • Accuracy: 100

Increase Attacker Statistics
  • Effect Lasts: 3 Rounds
  • DEF changes: 20 %

Meidou Zangetsuha

This technique was attained when Sesshoumaru's Tenseiga broke on to Tessaiga. The original technique creates a path to hell by creating a giant circle that can suck anyone in it's path, though it can also be used to escape from a Meidou one is already in, as well as entering/exiting pocket dimensions as was seen at the end of InuYasha and Sesshoumaru's final battle for Tessaiga, as well as being the method that Shippo and Kohaku used to enter Naraku's final form.

  • Move Type: Non-Passive
  • Move Requirement: After Learning Black Tessaiga
  • Item Requirement: None
  • Use Move After: Black Tessaiga
  • Usability: 1 Rounds
  • Cooldown Time: 2 Rounds
  • SP Consumption: 100

Decrease Opponent Statistics
  • Effect Lasts: 2 Rounds
  • STR changes: 40 %
  • INT changes: 40 %
  • DEF changes: 40 %
  • SPDEF changes: 40 %
  • SPEED changes: 40 %

Punch

A simple punch with sufficient force

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 100 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 0

Cause Damage
  • Move Class: Physical
  • Attack Power: 50
  • Accuracy: 100

Sankon Tessō

Iron Reaver Soul Stealer in the English dub: Inuyasha's basic melee attack, which channels his yokai powers through his claws, and is powerful enough to tear apart iron, making it easy for him to rip his enemies in half. Interestingly, despite being Inuyasha's most rudimentary yokai-powered attack, it is still very powerful, as demonstrated when he quickly disposed of the Mistress Centipede, who just attained possession of the Shikon Jewel from Kagome Higurashi.
  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 2 Rounds
  • Cooldown Time: 1 Rounds
  • SP Consumption: 30

Cause Damage
  • Move Class: Physical
  • Attack Power: 90
  • Accuracy: 100

Sword Mastery

The user learns to increase attack power with a sword

  • Move Type: Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 0 Rounds
  • Cooldown Time: 0 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • STR changes: 20 %
  • DEF changes: 20 %

Use HP Potion

Allows user to use HP Potion

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: HP Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • HP changes: 50 %

Use SP Potion

Allows user to use SP Potion

  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: SP Potion
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 6 Rounds
  • SP Consumption: 0

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • SP changes: 50 %

Wind Scar

A special attack that can kill 100 yokai with one strike, and does not need to connect with the opponent(s)to hit.
  • Move Type: Non-Passive
  • Move Requirement: After Learning Sword Mastery
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 2 Rounds
  • SP Consumption: 120

Cause Damage
  • Move Class: Energy
  • Attack Power: 200
  • Accuracy: 100

Yokai Form

Inuyasha's yōkai blood takes over anytime his life is in danger
  • Move Type: Non-Passive
  • Move Requirement: None
  • Item Requirement: None
  • Use Move After: None
  • Usability: 1 Rounds
  • Cooldown Time: 5 Rounds
  • SP Consumption: 150

Increase Attacker Statistics
  • Effect Lasts: 5 Rounds
  • STR changes: 30 %
  • INT changes: 30 %
  • DEF changes: 30 %
  • SPDEF changes: 30 %
  • SPEED changes: 30 %

Yoki Absorption

The Dragon Scales Tessaiga allows the absorption of the enemies energy

Increase Attacker Statistics
  • Effect Lasts: Permanent
  • SP changes: 20 %

Decrease Opponent Statistics
  • Effect Lasts: Permanent
  • SP changes: 20 %